local MonsterFSM = {
    nodes = {
        {
            id   = 1,
            type = "Blueprint.State.PatrolState",
            name = "PatrolState",
        },
        {
            id   = 2,
            type = "Blueprint.State.FightState",
            name = "FightState",
        },
        {
            id   = 3,
            type = "Blueprint.State.DeadState",
            name = "DeadState",
        },
    },
}
return MonsterFSM